MIkrotik Menggunakan Queue Simple Untuk Game
Menggunakan :
1 mb dedicated untuk IIX (lokal)
1 mb up to untuk IX (inter)
RB750G (RouterOS 5.7)
tanpa proxy
Untuk Mangel + beberapa port game
Code:
/ip f m add action=mark-connection chain=forward comment=IIX connection-bytes=\ 245760-4294967295 connection-mark=!ALL.int.c disabled=no \ dst-address-list=nice new-connection-mark=ALL.iix.c \ packet-mark=!Game_pkt passthrough=yes protocol=tcp add action=mark-packet chain=prerouting connection-mark=ALL.iix.c disabled=no \ new-packet-mark=ALL.iix.p packet-mark=\ !Game_pkt passthrough=no add action=mark-connection chain=forward comment=INT connection-bytes=\ 245760-4294967295 disabled=no dst-address-list=!nice new-connection-mark=\ ALL.int.c passthrough=yes protocol=tcp src-address-list=warnet add action=mark-packet chain=prerouting connection-mark=ALL.int.c disabled=no \ new-packet-mark=ALL.int.p passthrough=no add action=mark-connection chain=game comment="Fifa2 Online" disabled=no \ dst-address=202.158.252.131-202.158.252.133 dst-port=6215,6217 \ new-connection-mark=Game passthrough=yes protocol=tcp add action=mark-connection chain=game comment=CF disabled=no dst-port=\ 10009,13008,16666,28012 new-connection-mark=Game passthrough=yes \ protocol=tcp add action=mark-connection chain=game disabled=no dst-port=12020-12080,13000 \ new-connection-mark=Game passthrough=yes protocol=udp add action=mark-connection chain=game comment="Lost Saga" disabled=no \ dst-address=203.89.146.0/23 dst-port=14009-14010 new-connection-mark=Game \ passthrough=yes protocol=tcp add action=mark-connection chain=game disabled=no dst-address=203.89.146.0/23 \ dst-port=40000-40010 new-connection-mark=Game passthrough=yes protocol=\ udp add action=mark-connection chain=game comment="Point Blank" disabled=no \ dst-address=203.89.146.0/23 dst-port=39190 new-connection-mark=Game \ passthrough=yes protocol=tcp add action=mark-connection chain=game disabled=no dst-address=203.89.146.0/23 \ dst-port=40000-40010 new-connection-mark=Game passthrough=yes protocol=\ udp add action=mark-packet chain=game connection-mark=Game disabled=no \ new-packet-mark=Game_pkt passthrough=no add action=jump chain=prerouting disabled=no jump-target=game
Code:
/que typ add name="pcq-Down" kind=pcq pcq-rate=0 pcq-limit=50 \ pcq-classifier=dst-address,dst-port pcq-total-limit=2000 pcq-burst-rate=0 \ pcq-burst-threshold=0 pcq-burst-time=10s pcq-src-address-mask=32 \ pcq-dst-address-mask=32 pcq-src-address6-mask=128 pcq-dst-address6-mask=128 \ add name="pcq-Up" kind=pcq pcq-rate=0 pcq-limit=50 \ pcq-classifier=src-address,src-port pcq-total-limit=2000 pcq-burst-rate=0 \ pcq-burst-threshold=0 pcq-burst-time=10s pcq-src-address-mask=32 \ pcq-dst-address-mask=32 pcq-src-address6-mask=128 pcq-dst-address6-mask=128 \
Code:
/que si add name="IX" interface=Lan parent=none packet-marks=ALL.int.p direction=both \ priority=8 queue=pcq-Up/pcq-Down limit-at=0/0 max-limit=614k/614k \ burst-limit=768k/768k burst-threshold=461k/461k burst-time=15s/15s \ total-queue=default-small add name="IIX" interface=Lan parent=none packet-marks=ALL.iix.p \ direction=both priority=8 queue=pcq-Up/pcq-Down limit-at=0/0 \ max-limit=250k/250k burst-limit=352k/352k burst-threshold=188k/188k burst-time=15s/15s \ total-queue=default-small add name="Game" interface=Lan parent=none packet-marks=Game_pkt \ direction=both priority=1 queue=default/default limit-at=0/0 \ max-limit=0/0 burst-limit=0/0 burst-threshold=0/0 \ burst-time=0s/0s total-queue=default